Post by Monika on Apr 7, 2009 22:41:53 GMT -5
My two favorite Nintendo party games are Final Fantasy Crystal Chronicles and The Legend of Zelda: Four Swords Adventures. These games are extremely expensive to play, requiring that each person needs a Game Boy Advance, and at the time these were 60-100 bucks each. In addition, you will need Game Boy Advance Game Cube Link Cables, each about ten bucks, in addition to the actual console and disc itself. Can you imagine spending 500 bucks austin is a nigger niggers on one game that doesn't require a monthly subscription? Anyway, these happen to be my favorite because they aren't crappy rehashes of the same Mario Party that's been around since the N64 (BUT WITH MOAR MINIGAMESLOLOL) but are RPG/Dungeon Crawlers. The requirement of needing a GBA adds to the fun in my opinion, allowing each person to have his own screen and see what he is doing without having to pause the game for the rest of the players. This is very useful in FFCC when you need to switch items or weapons during a boss battle without hurting the others' cause and extremely funny in LOZ.
Both games also deviate from the normal in their series. FFCC isn't an uber ridiculously long RPG, but rather a normally ridiculously long RPG dungeon explorer in which you and your party explore dungeons and save your village from poison. It's reminiscent of World of Warcraft with all of the features (professions, item forging, etc) but deep in your heart you know that your money is going to the right place. Magic isn't cast normally; rather than having MP you pick up stones called 'magicite' which enable you to cast a spell indefinitely when equipped. You can also combine spells with others in your party for lolz, such as casting Fire on someone while they use a sword or combining two Blizzard casts for Blizzara. The game has several dungeons, epic boss battles, and is all around fun.
The Legend of Zelda: FSA is even more fun. For those of you that don't know the story, long ago one of the multiple Links had to forge the Four Sword by combining Fire, Water, Earth and Air with the Picori Blade. He used it to seal away some midget turned eyeball monster named Vaati. Hundreds of years later the Four Sword's seal breaks, Vaati escapes, and the first Link's descendant takes out the sword. Vaati's evilnessness corrupted the blade, however, causing Link to spontaneously split into four copies of himself. He beats Vaati again, and years later the same things happen, depicted in Four Swords Adventures. In this game, each player takes the role of a Link (with the Links who aren't being played being split up between the other players) and explores. In this game, however, instead of going through random unrelated dungeons, you explore fields, mountains, etc while trying to find Vaati, only to realize that Ganon (HOLY SHI) is the real final boss. Throughout the game you not only work together but compete over Force Gems and items. This game also has a Shadow Battle mode in which you fight each other for lolz.
Both games feature ranking systems which give you either first, second, third or fourth place depending on how you performed by the end of the level. In FFCC the first place winner gets to choose an upgrade from a list first, then the second, etc...While in FSA it's just there for more lolz. Both games are beautiful; FFCC is typical Final Fantasy artwork (as good as it gets for Gamecube) and FSA, while 2D, utilizes the cel shaded graphics of Wind Waker.
The best part about both games, however, is the fact that I act as the betrayer. In FFCC it gets really entertaining stealing all of the magicite, preventing anyone else from using magic while hoarding it all for myself. In FSA, because of the way the 2D Zeldas are, I enjoy taking all of the force gems and throwing the other Links into bottomless pits. Eventually this culminates in someone picking me up and carrying me for the duration of the level.
So, if you have 20 or 30 bucks lying around and some friends with GBAs and can't stand another second of Mario Party, Halo or Call of Duty Who Gives a Crap, I highly suggest picking this one up. I have FFCC so if anyone has a party anytime soon I'll bring it over for lolz.
Both games also deviate from the normal in their series. FFCC isn't an uber ridiculously long RPG, but rather a normally ridiculously long RPG dungeon explorer in which you and your party explore dungeons and save your village from poison. It's reminiscent of World of Warcraft with all of the features (professions, item forging, etc) but deep in your heart you know that your money is going to the right place. Magic isn't cast normally; rather than having MP you pick up stones called 'magicite' which enable you to cast a spell indefinitely when equipped. You can also combine spells with others in your party for lolz, such as casting Fire on someone while they use a sword or combining two Blizzard casts for Blizzara. The game has several dungeons, epic boss battles, and is all around fun.
The Legend of Zelda: FSA is even more fun. For those of you that don't know the story, long ago one of the multiple Links had to forge the Four Sword by combining Fire, Water, Earth and Air with the Picori Blade. He used it to seal away some midget turned eyeball monster named Vaati. Hundreds of years later the Four Sword's seal breaks, Vaati escapes, and the first Link's descendant takes out the sword. Vaati's evilnessness corrupted the blade, however, causing Link to spontaneously split into four copies of himself. He beats Vaati again, and years later the same things happen, depicted in Four Swords Adventures. In this game, each player takes the role of a Link (with the Links who aren't being played being split up between the other players) and explores. In this game, however, instead of going through random unrelated dungeons, you explore fields, mountains, etc while trying to find Vaati, only to realize that Ganon (HOLY SHI) is the real final boss. Throughout the game you not only work together but compete over Force Gems and items. This game also has a Shadow Battle mode in which you fight each other for lolz.
Both games feature ranking systems which give you either first, second, third or fourth place depending on how you performed by the end of the level. In FFCC the first place winner gets to choose an upgrade from a list first, then the second, etc...While in FSA it's just there for more lolz. Both games are beautiful; FFCC is typical Final Fantasy artwork (as good as it gets for Gamecube) and FSA, while 2D, utilizes the cel shaded graphics of Wind Waker.
The best part about both games, however, is the fact that I act as the betrayer. In FFCC it gets really entertaining stealing all of the magicite, preventing anyone else from using magic while hoarding it all for myself. In FSA, because of the way the 2D Zeldas are, I enjoy taking all of the force gems and throwing the other Links into bottomless pits. Eventually this culminates in someone picking me up and carrying me for the duration of the level.
So, if you have 20 or 30 bucks lying around and some friends with GBAs and can't stand another second of Mario Party, Halo or Call of Duty Who Gives a Crap, I highly suggest picking this one up. I have FFCC so if anyone has a party anytime soon I'll bring it over for lolz.